The Video Game Project

A Closer Look At The Prototypes That Became Your Favourite Games!

Secret Of Mana

Secret Of Mana - Super NintendoSecret of Mana, originally released in Japan as Seiken Densetsu 2, is a 1993 action role-playing game developed and published by Square for the Super Nintendo Entertainment System. It is the sequel to the 1991 game Seiken Densetsu, released in the Nothern America as Final Fantasy Adventure and in Europe as Mystic Quest. It was the first Seiken Densetsu title to be marketed as part of the Mana series.

Set in a high fantasy universe, the game follows three heroes as they attempt to prevent an empire from conquering the world with the power of an ancient flying fortress. Secret of Mana was directed and designed by Koichi Ishii, the creator of the game's Game Boy predecessor, Final Fantasy Adventure. The game was programmed primarily by Nasir Gebelli and produced by veteran Square designer Hiromichi Tanaka. The team hoped to build on the foundation of Final Fantasy Adventure, and they included several modified elements from that game and from other popular Square titles. In addition to having better graphics and sound quality than its predecessor, the attack power gauge was changed to be more engaging, and the weapon leveling system replaced Final Fantasy Adventure's system of leveling up the speed of the attack gauge.

Secret Of Mana Prototype - Front

Proto - Front

Secret Of Mana Prototype - PCB

Proto - PCB

Secret Of Mana Prototype - Back

Proto - Back