The Video Game Project

A Closer Look At The Prototypes That Became Your Favourite Games!

Super Star Wars



Super Star Wars - Super NintendoSuper Star Wars is a 1992 Super Nintendo game based on the 1977 film Star Wars. It was devolped by Lucas Arts and published by JVC Musical Industries. Super Star Wars features mostly run and gun gameplay, although it has stages which feature other challenges, such as driving a landspeeder or piloting an X-wing. It also features multiple playable characters with different abilities.

Super Star Wars generally follows the plot of Star Wars, although some allowances were made to adapt the story to suit an action game. For example, instead of simply buying C-3PO and R2-D2 from the Jawas, Luke Skywalker must fight his way to the top of a Jawa sandcrawler while leaping from a series of moving conveyor belts. Brief cutscenes between levels tell an abbreviated version of the film's story. Later stages allow the player to control smuggler and pilot Han Solo or Chewbacca the Wookiee. The game also features several vehicle-based levels in which the player takes control of an X-Wing or a landspeeder. Most of the stages consist of run and gun and platforming gameplay, with several different upgrades available to the standard blaster weapon. Luke can also wield a lightsaber after acquiring it from Obi Wan Kenobi. The end of the game has players reenacting Luke's Death Star trench run to destroy the Death Star, with Darth Vader confronting the player in his TIE Advanced x1.

Artist Jon Knoles did the visual designs for the characters, while Harrison Fong drew the backgrounds. Fong recounted that he did very little concept drawing before rendering the characters on the computer "because everybody knew what the Star Wars characters looked like." Originally, the game design was planned to give the characters a dark black outline around their bodies. However, this idea was abandoned, as it was thought to make the characters too cartoonish-looking.

The "Kalhar Boss Monster" is based on one of the chess pieces R2D2 plays with on the Millennium Falcon in the film. There was a trash compactor level that was deleted from the game due to lack of cartridge space. An image was published in an issue of Electronic Gaming Monthly around the time of the game's release.

Super Star Wars was awarded Best Action/Adventure Game of 1992 by Electronic Gaming Monthly, as well as Best Movie-to-Game.

Super Star Wars Prototype - Front

Proto - Front

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Super Star Wars Prototype - Back

Proto - Back

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