Zool: Ninja of the Nth Dimension - Mega Drive

Zool

Zool: Ninja of the Nth Dimension is a platform game originally produced for the Amiga by Gremlin Graphics in 1992. It was later ported to several other platforms including the Nintendo Game Boy.

George Allen came up with the idea of Zool as he was criticized on his previous game Switchblade II for having a lack of enemies. In development, Zool could cast spells to get him out of trouble by collecting potions. For example, Zool could escape from pits with high jump spells and cast a shadow spell to make a clone of him that follows his actions (thus doubling the fire power). In the final version, the spells were replaced with collectible powerups. The very early name for the project was Pootz.

*TIP*

Pause the game and hold START to enter these codes:

Level Select: - Hold Start and press C, Right, A, B, B, A, Left, Left, A, Down ( spells "CRAB BALLAD"). Let go of Start, change the two-digit numbers to select your world and level, then do a Software Reset (A+B+C+Start) and start a new game.
Free Flight: - Hold Start and press A, B, Right, A, C, A, Down, A, B, Right, A ("ABRACADABRA"). You can now fly anywhere (but the effect ends if you get hit).
Extra Life: - Hold Start and press Down, Up, Left, Left, A, Right, Down ("DULLARD").
Instant Health: - Hold Start and press B, A, R, R, A, C, U, D, A ("BARRACUDA"). Unpause to refill health and add 30 seconds to your timer.

PHOTO

Zool - Mega Drive - Front